SEM Development
SEM_InteractionMenu
Change Log
Version 1.7.1
[Fix] Fixed menu items being skipped
Version 1.7
[Update] Performance Improvements
[Update] Spike Strip Deployment and Retraction
[Update] Menu item descriptions
[Update] Some item positions
[Update] Jail & Hospital messages from "seconds" to "months"
[Update] Version Checker
[Add] Submenu Arrows
[Add] /radar
command
[Remove] Some unused code & variables
Version 1.6.2
[Fix] Fixed an issue with props not being networked
Version 1.6.1
[Fix] Fixed an issue with the Fire Vehicle extras not working
Version 1.6
[Fix] Weapons being able to be used when cuffed
[Fix] Not being able to drop weapons using the Civ menu
[Fix] No pistol displaying when using the shield
[Fix] Jail & Hospital feature not working
[Update] Updated version checker to only run when the version is in the fxmanifest.lua
[Update] Added the ability for players to "store" the carbine rifle and shotgun when unracked
[Update] Updated the traffic manager to allow for player to choose the speed and size
[Update] Updated the closing and opening of the menu
[Update] Added/Updated civilian adverts
[Update] Resource Manifest version (cerulean)
[Add] Vehicle extras and liveries to the LEO & Fire vehicle spawning menus/config
[Add] Added exports for LEO & Fire onduty
[Add] Added the ability to see a "Ghost" prop before placing it
[Add] Unjail and Unhospital menu items with ACE permissions
[Add] Props to the Fire menu
[Add] Console Logs & Player Kicks for people attempting to cuff/jail/hospitalize all players
[Remove] /unjail
& /unhospital
commands
[Remove] Removed the removal of weapon in hand when menu is open
[Remove] Removed unused config options
Version 1.5.1
[Fix] Parachutes not being able to be opened
[Fix] Some spelling mistakes in the config.lua
[Fix] Cuffs not working all the time
[Fix] BAC & Inventory showing 0.0
or Empty
even when set
[Update] Drag event name
[Update] Command distance checking to be able to be toggled
[Update] Reduced default command distance allowance
[Add] Removed the ability to shoot while the menu is open
Version 1.5
[Fix] Removal of Radar button if resources isn't found
[Fix] Max jail time over 3 digits wouldn't be able to be inputted
[Fix] Issue where dropping weapons would disable the weapon wheel
[Fix] Vehicle flipping when entering with the shield
[Fix] Dragging yourself crashing the client
[Update] Version Checker
[Update] Restricted buttons while Cuffed
[Update] Restricted commands: cuff, drag, loadouts
[Update] Onduty command password
[Update] Ability to disable all menu sections
[Update] Increase vehicle spawning time
[Update] ACE permissions names
[Update] Station & Backup Blips being displayed all the time even when far away
[Update] Dragged player Position
[Add] Player ID added to ADs
[Add] Checks distance when using /cuff
or /drag
[Add] Hospital map Blips
[Add] AI Traffic Manager
Version 1.4
[Fix] Jail & Hospital Config Options Operating Incorrectly
Version 1.3
[Fix] Civilian Adverts Menu Relative Position
[Update] Config File
[Update] Onduty Command (Remove case sensitivity)
[Update] Additional Emotes
[Update] Resource Event Structure
[Update] Chat Message Event
[Update] Disabled Controls when Cuffed (F)
[Update] Most Features Toggleable
[Add] Police Radar (Check Config File of Compatiable Resources)
[Add] Backup
[Add] Jail/Unjail & Hospital/Unhospital Features
[Add] Onduty Password
[Add] Station Waypoiny & Teleports
[Add] Station Blips
Version 1.2
[Fix] LEO Vehicle Sub Menu Names
[Update] Config File
[Update] Rack/Unrack Feature
[Add] Customizable Menu title & Sub-title
[Add] Configurable LEO Loadouts
[Add] Player BAC Level
[Add] Player Inventories
[Add] Additional Props
[Add] LEO & Fire Menu Permissions
[Add] Onsync Compatibility
Version 1.1
[Update] Version Checker
[Update] Functions
[Update] Improved General Menu